2011年12月28日星期三

Ice-T unboxes Gears of War 3 Xbox, Lancer

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It's going down. Ice-T yo,福州担保公司, unboxing the limited edition Gears of War 3 Xbox bundle. That's right. Boom. Ahem. Rap star Ice-T voiced the character Griffin in the game,福州担保, which is probably why Epic lobbed him the swanky Xbox almost two weeks ahead of its September 20 launch. It's a 320GB black and red 360 with two custom-designed controllers priced at $399. The bundle also includes a copy of Gears of War 3, a wired headset and a download token for bonus game content, including the Infected Omen Weapon Pack and the Adam Fenix character for use in multiplayer.Also, the power and eject buttons have been customised with unique sounds from the "Gears of War" universe, which is possibly the best perk of all, but Ice doesn't show you that because he probably hasn't the foggiest. But hey, it's Ice-T so that's okay.He also unwraps an awesome full-size Lancer model. Yeah boy. Mike Jackson

PS3-60 Bethesda exec calls for single co

Bethesda Softworks game director Todd Howard has revealed that he's keen for the industry to adopt a one console as standard. Speaking to PSM3, Howard - also executive producer on The Elder Scrolls V: Skyrim - was asked which one thing he would change about working in the games market. He responded by saying he feels it takes a lot of effort to create a game for multiple platforms and would like to see games follow the same path of DVDs and Blu-rays."I'd like there to be only one platform. It's a lot of work to make the games look good on every platform you're on,福州担保公司," said Howard."I often equate it to DVD or Blu-Rays. Once I've bought a DVD I can use it in my TV, in my computer, in my car,福州担保, here,福州贷款, whatever. And I think it would be good for gaming if it was like that," he added.The 'One-console future',福州担保公司, as it has come to be known, was famously put forward by Silicon Knights founder Dennis Dyack, who said it would be a "massive paradigm shift" that would lead to games becoming "better in quality, cheaper, and more widely available".However, while Dyack said it is an inevitability, Howard acknowledges it isn't necessarily a realistic future."They spend billions of dollars selling consoles at a loss for years, but then make the money back with games," he commented. "It's not like the industry is hurting, we're doing really well. But if I had one wish, you know, we would have better games for a single platform."Former SCEE president David Reeves told CVG last year that he could envisage a future in which Sony and Microsoft joined forces to create a single machine. Tamoor Hussain

Japan 3DS still on top, PS3 boost post-p

3DS remained the top-performing console in Japan during the week ended August 21, despite a significant sales decline. Having enjoyed a massive spike following a price cut earlier this month, weekly 3DS sales fell from 196,077 units to 105,639, although it's worth pointing out the total more than doubled second-placed PSP's sales figures.PS3 sales saw a boost following the introduction of a global price cut on August 17,福州贷款, up from 20,239 to 29,666,福州担保, Andriasang reports.Weekly hardware sales (previous week) 3DS: 105,639 (196,福州担保公司,077)PSP: 40,888 (40,福州担保公司,389)PS3: 29,666 (20,239)Wii: 18,256 (19,607)DSi LL: 4,329 (4,213)DSi: 3,585 (3,531)PS2: 1,789 (1,513)X360: 1,427 (1,576)DS Lite: 117 (90)PSP go: 13 (20)On the software chart, Everyone's Rhythm Heaven returned to the No.1 spot ahead of Monster Hunter Diary and Kirby Mass Attack.Weekly software sales (lifetime)01. Everyone's Rhythm Heaven (Wii, Nintendo) 48,190 (374,489) 02. Monster Hunter Diary Poka Poka Felyne Village G (PSP, Capcom) 40,997 (139,265) 03. Kirby Mass Attack (DS, Nintendo) 35,235 (162,323) 04. Super Dimensional Game Neptune mk2 (PS3, Compile Heart) 32,751 (New)05. Super Pokemon Rumble (3DS, Pokemon) 32,144 (118,437) 06. Growlanser IV Over Reloaded (PSP, Atlus) 21,896 (New)07. The Legend of Zelda: Ocarina of time 3D (3DS, Nintendo) 21,465 (335,540) 08. Wii Sports Resort (Wii, Nintendo): 20,969 (502,326) 09. Let's Make a J.League Pro Soccer Club! 7 Euro Plus (PSP, Sega) 17,727 (149,040) 10. Toriko Gourmet Survival! (PSP, Namco Bandai) 17,521 (108,550) Tom Ivan

2011年12月27日星期二

Minecraft 'Adventure Update' trailers rel

Minecraft players will receive another huge update this week in the form of the version 1.8 'Adventure Update', and we've got two videos of it below. The main premise is, of course, to get players wandering into the wide open world on an adventure to kill sheep and stuff.It'll also add new recipes, the ability to fly in a new Creative mode, a new unlimited item selection screen, new Mobs, new environments, new combat mechanics (charge hits, blocking), new farming options, a food system, new achievements and all manner of other stuff. The update will be out on September 8. The first video is a trailer, and the second a making-of video of sorts. Mike Jackson

Deus Ex Human Revolution Overhyped or wo

You've seen the monster review scores and a week of gold and black advertising has probably left you feeling a little bit queasy. But now that the critically acclaimed Deus Ex: Human Revolution is finally in your disc tray, we want to know what YOU think of the long-awaited and hugely hyped sci-fi reboot.Does Square Enix's RPG justify those 10/10 review scores plastered all over cyberspace? Does it live up the incredibly high expectations set by the original (which has been called 'The Best Game Ever')? Or is it just a bit overhyped?As always let us know in the comments section below and we'll pick out the best reader opinions for a follow-up article next week.Check out our full review round-up to see what everyone thinks of the reboot and our price round-up if you're interested in picking it up on the cheap. Andy Robinson

Fallen Earth F2P Interview

By Bryan King (Bryan), OnRPG JournalistThe competition in the F2P MMO industry just got a little bit hotter (or should I say, deadlier? Haha.. ha… *clears throat*), with the F2P transition of Fallen Earth. Originally developed by a section of the Icarus Studios team (now incorporated under GamersFirst’s Reloaded Productions), Fallen Earth provides players with a post-apocalyptic world with a mass variety of weapons, vehicles, and powers under their control. I had the chance to sit down with Joseph Willmon, associate games director for GamersFirst and Marie Croall, lead designer of Fallen Earth to speak about Fallen Earth’s transition to F2P, upcoming content, and the state of the game past, present, and future. Marie Croall: I’m the Lead Designer for Reloaded Productions, Cary. I’ve been the Lead Designer for Fallen Earth since its days with Icarus, and continue to be in-charge of all game development, features, gameplay, and source materials.Joseph Willmon: I’m the Associate Game Director for GamersFirst, and among many other job duties I’m responsible for the smooth integration of Fallen Earth into our Free2Play game catalogue. I also work very closely Marie and her team on game balance, fair monetization, and community relations.Marie Croall: Sure. Fallen Earth is a post-apocalyptic sandbox MMO. Players take on the role of a clone in the year 2156 struggling to survive in a world ravaged by a global pandemic and nuclear war. The game features a class-free system and a completely open-world environment of more than 1,000 square kilometers. Because the game uses a skills rather than levels, there are near-infinite choices to mix skills, attributes, and mutations. More than 95 percent of the game’s items, armor, weapons and transportation are player-crafted. The game also has a unique FPS/MMO hybrid combat system that is one-of-a-kind in the MMO landscape.Joseph Willmon: The community response was pretty welcoming, actually. True, there was a brief moment of anxiety between the announcement of Free2Play and when we actually revealed the details of how the monetization would be handled, but that’s to be expected with such a large change. Once we put up the details of the new ways Premium Subscriptions would be handled, the conversation sort of moved on past the payment model and just got right back to talking about the game!Regarding how the change in business model came about, we’re always looking for opportunities to find gameplay-rich, community driven games like Fallen Earth. When we started talking to Icarus about a possible partnership to help off-load their overhead costs, we ended up diving deep into the game and really liked what we saw. The talks naturally progressed to acquisition, and evolving the business model to Free2Play, which we have a ton of experience with but which is only now starting to enjoy popularity.Marie Croall: Anyone who’s ever played Fallen Earth can tell you that it’s a unique and fun experience. And while the traditional MMO subscription model did get us a great, small hard-core audience, the facts are that we couldn’t get enough players past the cost of the game to populate the world. The world is so huge that the game really thrives with a large-volume audience. GamersFirst has the experience in the Free2Play market and wanted the title, so here we are!Joseph Willmon: Sure. The details of the Premium Subscriptions can be found at our website (http://www.gamersfirst.com/fallenearth/?q=premium-subscriptions,) but here’s the breakdown: We have one free rank (Scavenger) and three subscription ranks named Survivalist, Wastelander and Commander. As with all GamersFirst titles, free players are not restricted on content or levels; they can go everywhere and do everything, including joining and creating clans, trading, using the auction house and mail system, travel the whole map, do all quests, and run all instances. There is a limit on how much in-game currency (chips) a player who has never paid can amass (to limit gold farming; this goes away if you ever pay), and an eight hour per-day crafting limit. All three levels of the subscriptions open these up and provide quality of life upgrades, such as more character slots, faster experience gains, faster crafting, faster harvesting, more Veteran Reward Points, faction reputation gains and the like. The top subscription tier, the Commander, also comes with a cool feature call the Commander Aura.We’re also planning on mirroring items found in the marketplace on in-game Reward Merchants as well, so if you have a subscription you can pick some of these items up in the game without having to spend additional money.Marie Croall: Yeah, the Commander Aura is really cool. It extends some of the Commander’s in-game benefits to everyone in the Commander’s group, including free players. The Aura stacks with other Commanders in the group, so if you have, say, three Commanders in a group, then you’ll see a 15 percent increase on all the stats a Premium Subscription increases (EXP gain, faction gain, etc). This is especially beneficial to groups of players who have friends who can’t afford a subscription, since they can effectively subsidize their free friends’ experience.Joseph Willmon: Paying players support the game for everyone, and we wanted to find a literal way to project this into the game. The players that go for Commander are the ones who are going out of their way to take care of their friends and allies; these are the same players that pay for Vent servers, host websites, or rent clan-servers in FPSes. As we work to make the game successful and further development without resorting to selling things that trade on the gameplay value, it seemed obvious to allow these players the opportunity to help us and their friends out at the same time.Marie Croall: Kind of a lot, now that I think about it! We’ve updated the new player experience to reduce the sort of dizzying-confusion that can result in starting out in a sandbox MMO, guiding new players to important questlines and learning valuable skills to survive in the wasteland. With July’s Alpha County expansion we raised the level cap to 55, introduced new skill-lines and abilities, new enemies, quests, and added a whole new section for players to quest and discover. Then there’s Fast Travel – a way to unlock travel waypoints to help navigate Fallen Earth’s massive world—unlockable Wardrobe slots that let players customize their appearance, and Progress Towns, which are towns that players must capture and hold from waves of hostile NPCs, building up defenses and extending the passive benefits the towns offer. It’s sort of like bringing the raid to the player, rather than sending the player to the raid. Of course there’s the new Chopper and the upcoming World Event system.Marie Croall: More supportive than not! We are doing some pretty extensive updates to fundamental gameplay systems players have gotten used to, so there’s some apprehension, but they’re updates that ultimately make the game more awesome by several orders of magnitude. It’s fantastic watching the realization set in that these changes help make Fallen Earth more of a virtual world than a standard linear MMO, and seeing how excited players are getting about that.Marie Croall: The World Event system is us making good on our goal of making Fallen Earth the premiere Free2Play sandbox MMO. World Events are dynamically generated events that happen at random all around the world, offering players who participate the opportunity to not only experience more of the world of Fallen Earth, but learn helpful skills, earn chips, and gain valuable, rare resources. World Events come in all sorts of different flavors, so there’s stuff there for PvP players, PvE players, crafters, and roleplayers. We’re keeping sort of quiet about what the actual events are because we want everyone to feel that rush of exploring something new, but as they happen you’ll definitely start to hear about them! Joseph Willmon: I also want to point out that this system is not just for higher levels. By making the game more sandboxy, we’re adding in new systems that everyone can enjoy rather than just layering content onto the end of the game. There’s a lot of great stuff here, and when you see your first World Event pop up on the map, you should definitely go check it out!Marie Croall: The short answer is yes, absolutely; our core focus with the transition to Free2Play is introducing more reasons for players to both compete and cooperate. We are currently working on Faction Territory Control, geared specifically toward letting PvP players capture and hold territory, paving the way for PvE players to exploit the controlled territory. There’s more coming, of course, but this is a huge step in that direction.Marie Croall: We’re always looking for way to draw the RP fan base into every feature we do. We want every player to feel the same immersion that the RPers bring to the community. Part of the incentive behind releasing the new unlockable Wardrobe Slots was to allow players to customize their appearance to be in accord with the character they want to roleplay as, extending that feeling to everyone in the wasteland.Joseph Willmon: Like I mentioned before, we’re not segregating our free players from Premium subscribers, and we’re not limiting them with level caps. We looked carefully at what options we had available to us when creating the subscriptions, and ended-up focusing on things like crafting, leveling – things that make life easier for subscribers rather than just giving direct combat advantages. We’re not offering weapons, armor, resources, or crafted goods on our cash shop, so that’s the main pillar of our paid vs. unpaid balance. Additionally, as mentioned above, since players who opt for the Commander Premium Subscription route can project some of their benefits onto others, it’s still possible to get a leg up without having to pay anything.Marie Croall: Joe pretty much nailed it. We’ve worked every heard of the last two years to create a game where almost everything is put in the hands of the player, and we’re extremely careful not to mess that up with the change to Free2Play.Marie Croall: Rather than one or two single features, I think what separates fallen earth is how everything is put together. We have a large open world for players to truly find their niche in. Joseph Willmon: Man, so much! What other Free2Play game has twitch-based third-person combat in a massive seamless world with the ability to craft everything while giving you the opportunity to really define your character from stats to appearance? That was a mouthful, but you get the point!Marie Croall: It would be impossible for me to pick one! Although in game I do find myself harvesting and crafting more than anything else. I love being able to make everything I need to get by, from food to ammo. Joseph Willmon: As someone who has always been into the post-apocalypse setting, for all of Fallen Earth’s awesome systems, I’m a huge fan of the world and the writing. Marie’s team really nailed it here, and I get a huge kick out of making my way through the various settlements and towns, meeting these new personalities and getting caught up in their unique storylines. My favorite NPC is this military guy with a crew cut and armor who gives out Enforcer missions. When you talk to him he says out loud “I give out more missions before 9 am than most people do all day.” Then there was the time I accidentally ran into the Chupacabras…Joseph Willmon: If you’re a vet, definitely come back and check out your Chopper! The world feels so much more alive now than it ever has before, and if you, like me, appreciate Fallen Earth for the opportunity to participate in this living, breathing post-apocalypse, well…we’re waiting to welcome you home!Marie Croall: The chopper is really cool, but new players have so much to experience that you just don’t find in other games. Ever had a cockroach for a pet? Put an ATV together with your bare hands? Tested dangerous new medications on unwitting specimens? Protected a town from raiders with your group? Explored a junk castle? Strapped a bomb to an ATV and driven into the heart of the Hoover dam just to make a statement? All of this is and more is waiting for you to check it out!Marie Croall: Beyond Faction Territory Control, I can’t really get into specifics. I can say that we’ll look to make the crafting and harvesting of materials more interesting or…. industrial I guess. We also are planning more PvP content and continue on our idea of making PvP and factions affect the world in more dramatic ways. I really can’t get into details because PR has installed kill-switches into our collars if we say too much!Marie Croall: I suggest you try it out; it’s free after all! Joseph Willmon: What she said!OnRPG: Thank you so much for your time! If you want to find other players to join you in your wasteland trials, be sure to check out OnRPG's active forum thread to share your IGN and meet up with other members of our community.

2011年12月26日星期一

Rambo The Video Game coming to PS3, 360

"God didn't make Rambo. I made him." That might be true, Trautman. But now a video game developer's getting in on the act. According to trade bible MCV, a Rambo game will be coming to Xbox 360, PC and PS3 next year from UK publisher Reef Entertainment.The firm has secured the rights from movie company StudioCanal, and includes the option to develop and release a series of titles based on the Sly Stallone films.The first game, Rambo - which will be based on the first Rambo trilogy - is scheduled for release in the fourth quarter of 2012. A long wait for a hero."With the success of the most recent Rambo film, and an international appetite for action movies with Expendables 2 scheduled for release next summer, we felt now was a good time to do something special with this licence," said Reef Entertainment CEO Peter Rezon.Craig Lewis, commercial director at Reef added: "We have big ambitions for Reef and the Rambo IP is the first step in establishing us as a worldwide player."Rambo will be a triple-A title on PS3, Xbox 360 and PC and will capture the gritty atmosphere and full-on action which made the Rambo movies so successful." Tim Ingham

Harvest Moon Grand Bazaar screenshots tr

Rising Star Games has released a new batch of screenshots from Harvest Moon DS: Grand Bazaar. Our US readers might be thinking, "Why would they do that for a game released over a year ago?" If you're Japan that would be over two-and-a-half years ago. It's because the game's only just preparing for its UK release. Rising Star Games finally picked up UK publishing rights in March 2011 - more than two years after the game's Japanese debut. In the game, players raise animals, harvest crops, craft rare delicacies, and then sell their wares at their shop in an effort to revitalise a once thriving but now desolate town bazaar.It'll be out in UK, at long last, on September 30. Mike Jackson

Kevin Butler's first new campaign Resist

Kevin Butler's released his first promo video since his fictional return to his fictional role as fictional Sony VP of Whatever.In the video, which lacks somewhat in funnies, sees him leading the resistance as gamers prepare to take on the Chimera in Insomniac Games' latest shooter, Resistance 3.For a more substantial look at the game check out this recent trailer showing off enemy weaponry.Resistance 3 is out in UK this Friday, and tomorrow in US. Mike Jackson

PS3 CHART LA Noire rises up the ranks

Call of Juarez: The Cartel is numero uno on the official UK PlayStation 3 sales chart for the second week in a row. Dirt 3 moves up two places to No.2 ahead of LA Noire, which climbs an impressive nine spots from No.12 to No.3.Call of Duty: Black Ops is at No.4, LittleBigPlanet 2 at No.5 and InFamous 2 at No.6.Movie tie-in Cars 2 makes its top ten debut at No.7, Sniper: Ghost Warrior is at No.8, while Fight Night Champion and Harry Potter: The Deathly Hallows Part 2 round off the top ten.GfK/Chart-Track PS3 Top 10 (week ending July 30):01. Call of Juarez: The Cartel (Ubisoft)02. Dirt 3 (Codemasters) 03. LA Noire (Take 2)04. Call of Duty: Black Ops (Activision)05. LittleBigPlanet 2 (Sony)06. InFamous 2 (Sony)07. Cars 2 (Disney)08. Sniper: Ghost Warrior (City Interactive)09. Fight Night Champion (EA)10. Harry Potter and the Deathly Hallows Part 2 (EA)Check out the official UK All Formats games chart here.Leisure software charts compiled by Chart Track, (C)2011 UKIE Ltd

PSN to be Fully Restored by the End of

Sony just sent out a quick update letting customers know that "all PlayStation Network services" should be back up and running by the end of today, June 2. That's for everywhere except Japan, Hong Kong and Korea, that is. [Sony]

Video Watch real-life Call of Duty map g

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As you might've noticed by the abundance of army men holding guns on the site this weekend,防近视笔, Activision held a rather large Modern Warfare-themed event last week called Call of Duty XP.As part of the treasure trove of attractions at the event,防近视眼笔, the publisher gave fans - and video game writers - the opportunity to take on a real-life version of Modern Warfare 2 Spec-Ops mission The Pit.In the video below, you can watch a man Veteran it. While the paintball gun he uses can't be found in-game, he clearly smashes the 35 second challenge time required to earn three stars. Watch in HD No comments yet, be the first! In case you missed the Call of Duty XP madness, stick your eyes on the first official Modern Warfare 3 multiplayer details, plus our Modern Warfare 3 hands-on from Los Angeles. For the word-shy, we've also posted video interviews on Call of Duty Elite and Modern Warfare 3 itself. Andy Robinson

2011年12月22日星期四

Heroes of Newerth F2P ReReview

Heroes of Newerth: F2P ReReview By Mohammad Abubakr, OnRPG JournalistHeroes of Newerth is a multiplayer online battle arena by S2Games for Windows, Mac and Linux. It aims to provide an improved version of the Warcraft III mod Defence of the Ancients by allowing the game to run on its own engine. Since the game is not just a mod anymore the developers can tweak it to their liking and not have to worry about the restrictions placed upon the modding community.The game does not try to innovate and change how DotA was played. In simplest terms, HoN is DotA with improved graphics and the addition of many needed features. This means that DotA players will not have a hard time getting into the game and will only need to relearn names of items and heroes. S2Games does a good job providing the HoN equivalents on their wiki page. Although most of the game is exactly like DotA some of the features, heroes and items are unique to HoN. Since DotA was just a mod for Warcraft III, the developers were unable to add in features such as the ability to reconnect and improved graphics. HoN has solved these issues by allowing user reconnection and providing improved graphics. The graphics are not amazing compared to today's standards but are a big improvement from DotA graphics.It also offers a ranking and matchmaking system that players can use to join matches and compete. Your match making rating either increases or decreases depending on the result of the match. It is not affected by your individual performance and only relies on final team outcome. The rating does not change by a set amount but depends on your opponents. A rookie against a top player will receive more points than if the rookie was against another rookie.All your stats such as kills, deaths and assists are recorded and displayed on your player profile. This allows players to track their progress but also allows S2Games to keep track of leavers. DotA players could easily get away with leaving matches midway but in HoN users are punished for leaving. If your leave percentage gets too high you are only able to play in matches allowing leavers until you lower your percentage. I really love this system because just one disconnected player can ruin the entire game.Free players do have some restrictions placed upon them. A free player cannot play all of the game modes unless they have tokens which may be purchased from the shop. S2Games claims that this token system was put into place to ensure teams, which include free to play players, do not provide disadvantages to the team just because they do not have the counter-pick hero available. Tokens allow the player to choose any hero even if they do not own it. A token is consumed every game unless you are playing the all pick mode. Legacy players, players which previously bought the game, have unlimited tokens.Free to play players may become verified upon hitting level five or purchasing gold coins. The verified system lets players decide if they want to be matched up with newer players or not. It reduces the complaints from veteran players about new F2P noobs. Once you become verified you also receive three free tokens.The concept of HoN is very simple: control your chosen hero to destroy the opposing team's main building. Each team can be formed of up to five players and no team is allowed to select duplicate heroes. Each hero gains experience by killing creeps or heroes. The creeps of each faction, Hellbourne and Legion, continuously battle to try and take down towers and award gold to the player landing the last hit on them. You may attack your own team to deny experience and gold from the enemy or to control how the lane is pushed. Buildings may only be attacked if they are under 10% health to prevent abuse of the denying system. Some heroes can deny kills by using self damaging spells.While it seems very simple on paper, the game can be quite overwhelming with its large variety of heroes, items and game play mechanics. The community does not help solve this problem as it can be quite hard to find nice and helpful players in the MOBA genre. You will get yelled at for your mistakes to the point where you really do not want to play. Do not give up as this genre is very rewarding once you get past the steep learning curve.As of today there are 88 heroes split between the two factions Hellbourne and Legion. No player is allowed to select duplicate heroes but may pick from either faction in the all pick mode. There are various modes available such as random picks and draft mode which allows hero bans. Each mode has a casual mode available that makes the game easier to play by offering changes such as no loss of gold on death.The selection of free heroes rotates weekly and offers fifteen new choices for players. The in game shop allows players to purchase their favourite heroes with either silver or gold coins. Silver coins can be obtained simply by playing while gold coins can only be obtained with cash. The prices of heroes range between 100-400 silver coins on average and may take a while to get as you receive 4-10 coins per game which usually lasts around 40 minutes. Players that purchased HoN before it went F2P receive all current and upcoming heroes for free but must purchase early access to new heroes unless they want to wait. This early access feature is not liked by the B2P community of HoN because it may give players with money an advantage over other players.The shop also offers other items such as alternate hero skins and announcer packs which are all purchasable with silver or gold coins. Some premium items feature ridiculous prices for silver coins and must be purchased with gold coins unless you save up coins for a long time.The standard map is split into three lanes with three towers for each faction. Behind the third tower lies the melee and ranged barracks. Once these have been destroyed the creeps in that lane will grow stronger for the faction that killed the barracks. All of the lanes lead towards the main building which is protected by two more turrets.In between the three lanes there is the jungle. The jungle is split into two areas for both factions which spawn either neutral creeps which are easier to kill or legendary creeps which are harder to kill but provide greater EXP and gold. The normal setup for a team is two champions for top and bottom lane and a solo champion in the middle but a tri-lane or jungling setup is very viable.A river divides the two jungles and spawns a rune after a set time interval at either the top or bottom of the river. These runes offer heroes buffs such as double damage or invisibility. In DotA the runes spawn at the same time as the creeps but it has been changed in HoN to discourage level one rune fights.The bottom of the river is also the location of the boss monster Kongor. Kongor provides teams with gold, experience and an item drop. The item can be looted by any hero and gives the holder the ability to instantly revive upon death. The item does disappear after some time so it is wise to put it to good use.The secret shops have been replaced with observatories which only sell wards. All items can be bought from the main shop from your base. The shop was not very user friendly for new players but the HoN 2.0 patch has fixed this issue. Now the shop is organized into nice categories and even features built in guides. The guides are submitted by the community and provide newer players with suggestions for items, skill builds and tips for their selected hero.HoN has done a good job offering DotA with new features, engine and graphics. Due to the addition of unique heroes the metagame is different from DotA and can provide more viable play styles for players.Although the game can be very overwhelming for newer players, I advise you to continue learning about the game because once you get past the steep learning the game can be a lot of fun.Graphics: 3/5Controls: 4/5Features: 3/5Customization: 5/5Community: 2/5

Deus Ex Human Revolution dev diary shows

Square Enix has released a new developer diary for Eidos Montreal's Deus Ex: Human Revolution focusing on stealth gameplay. As lovers of all things Metal Gear Solid and Splinter Cell this style of combat is definitely piquing our interest. As you'll see in the developer diary below, hero Adam Jensen can be kitted up to the teeth with augmentations that increase his prowess when out of sight. If you want more Deus Ex footage, check out another of the 'Four Pillars of gameplay' movies.

Dead Island A Zombie Getaway

By Jackson Leung (Mepath), OnRPG Tech WizardIt was Sunday night. My brother and I decided to go to our usual gaming stop; a cyber-cafe on the outskirts of town. It seems like those are the only places you can find them anymore. We were brimming with excitement over this new zombie game called Dead Island. It wasn't long before we fired the game up and assumed our digital identities.I became Xian Mei, the daughter of a Hong Kong inspector, smart, lethal, and deadly. Who, due to the unfortunate circumstance of being a female in a male dominated society, had her talents squandered by being sent to this island resort to observe for criminal activity. Curses.My brother assumed the identity of Sam B. An African American rap star (yes, he's American, the game said he grew up in New Orleans).It was business as usual, I was partying it up at the resort. After a hard night of partying, I washed down some pills with my liquor and passed out on my bed.I woke up the next morning, did my routine, and on the way out, there was something definitely wrong. The hotel's halls were littered with suitcases. Some of these suitcases were randomly dispersed across the floor. Some of these suitcases were piled on top of each other, and some of these suitcases were made into a wall, but for what? I pondered this question as I emptied the suitcases of their contents into my pockets-of-infinite-storage.It was weird, there were hotel rooms left open, blood stains everywhere, and even dead bodies. It must have been some wild party. It was weird, but I was late for work. I took the elevators down, when suddenly; it came to an abrupt stop. The power went out. A sound. The elevator started plummeting down. The doors flew open, and I saw, a person lying on the floor. He was surrounded by people with gray, ashy skin, their bodies showing wounds that by any medical standards were lethal. Seconds later, I noticed that they had said man's intestines in their hands, and in their mouths. At the same moment, these cannibals took great interest to me, and started running towards me. Not a weapon in hand, stuck inside an elevator, and seeing these hoards of blood-thirsty gray people running towards me. I thought it was the end, I'm too young and beautiful to die; tear.The elevator door slammed shut, another sudden drop, and the lights came back on. A voice from the camera offered help. They said I had to run into some maintenance room and obtain a weapon. It's the only way I'm going to live. Shortly afterwards, the elevator opened, and I was at the lobby.I don't know where the maintenance room was, but I'm going to get there quick. Right after I empty these suitcases I found of their contents. But I didn't have enough time for that. It wasn't long until these gray people, which I'll call zombies, took notice of me. I ran as fast as I could, I saw a door leading to a room that didn't look like a hotel room. I made a beeline for it. I ran in front of the door, and then I dove inside.When I came to, I was surrounded by people who were about to knock my head off with a bat. It wasn't until I proved to them that I was capable of coherent thinking that they left me alone. Apparently, I am one of the few people who are immune to the virus, and one of the few people that can be bitten, and not show the same symptoms as everyone else. Sam B is another person with this mixed blessing. The once tropical paradise is now a living zombie nightmare.Together Sam and I took our first steps out into the world of Dead Island. Taking on requests by the islanders in hopes that we can help obtain and accomplish whatever they need to help us get off the island. It wasn't long before Sam and I were bashing in zombie skulls with whatever we could get our hands on. We had to resort to the oars from a boat, a shovel stabbed into the sand, and a kitchen knife pulled fresh from a downed zombie just to name a few of our odd ball weapons. Of course the zombie waves were endless and these primitive weapons wore out to a state of uselessness quickly.We've recovered access cards, rescued wives, recovered medicine, salvaged car parts, and whenever we had a moment of rest, we'd improve our weapons. Whenever we came across some tools left out on some table, we'd use them to strengthen our weapons. Anything even resembling a weapon would quickly fall into our infinite-pockets!We were on the way to restore the lighthouse power generator so that ships out at see can come to our rescue when we heard the sound we both dreaded the most. "Sorry guys, we're now closing. Please log out. I hope guys had fun." We grudgingly logged off the computers and proceeded home, excitedly sharing our thoughts of the game. We will definitely be playing this game again, in fact, I already bought two copies for our home PCs!I am a huge zombie genre fan. So this review reflects mainly my opinion, and will be biased. I have a strong preference for George A. Romero zombie films and Dead Island sucked me into a world just like Romero would have imagined.This game is like a mix of Dead Rising, Dead Rising 2, Left 4 Dead, Resident Evil, and Grand Theft Auto. It had the need to obtain weapons, these weapons also get worn down and break, just like Dead Rising. It had the ability to mess with your weapons, just like Dead Rising 2. It had the zombies chasing you like Left 4 Dead, but unlike left 4 dead, avoided the campy unrealistic occurrence of sudden hordes of zombies arriving. You kind of have venture into areas where zombies are located for them to take notice of you, and then the chasing starts. Finally, there's the atmosphere of Resident Evil. You don't feel like you're going to die any time soon, but you're always concerned that something might kill you. There might be something around the corner, behind that bush, behind you! At the same time, not only are you scared of being killed, you're scared of wasting your precious weapon's durability on killing the damn thing. Finally it resembles GTA in that you can steal and take whatever you need to survive with little worry of legal repercussions.I loved everything about this game, and in my book, this is a must play game for any zombie fan. It's a good single player game, but to get the full experience you MUST play it with friends. Some people say that this game brings nothing special to the table, but really, I'm not sure if there has been another zombie-genre game that has fulfilled this zombie-fan-gamer's desires any better. Dead Rising was great when it came out, Left 4 Dead was intense, and Resident Evil kept me awake at night, but this game has a whole different feel altogether! I feel like I've been on that island, and I've slain those zombies, and I desperately need to get back to the game so that Xian and Sam can leave that island! They need me!The Verdict: Play me now (10/10)* zombies* visuals* sound*zombie bros* atmosphere* realism* open-world environment*zombie room service* their first trailer* the list goes on...* I can't really think of any. Perhaps if the graphics were more realistic, then when that day comes where I finally bash my computer screen in after losing a match of Starcraft, I could use Dead Island as a reactionary excuse.I'm always lurking the forums and redesigning OnRPG. Feel free to say hi.

2011年12月20日星期二

Stephen Merchant 'I'm not sure I can fac

Comedian Stephen Merchant has said he doesn't know if he can face voicing Portal 2 star Wheatley again in the future, because the Valve voice work was "one of the most tiring things I've ever done." Speaking in an interview with FMV, the Office writer said he really wanted to do a good job for the acclaimed puzzle sequel and so he was shouting and leaping about "for hours at a time.""It seemed like a fun thing to do, but in actual fact it was one of the most tiring things I've ever done," he explained. "I was standing in a recording booth shouting down imaginary corridors and falling out of make-believe ceilings. For hours at a time. "And I really wanted to do a good job so I was shouting and screaming and leaping about. The thought of doing it again seems so daunting I'm not sure I can face it."Merchant concluded that despite the negative points he's "thrilled people have enjoyed the game so much."One Portal voice star who will be continuing a career in games is GlaDOS actress Ellen McLain, who is now working on a mysterious new game with Valve. Andy Robinson

Basketdudes Online BBall Meets RPG

By Remko Molenaar (Proxzor), OnRPG journalist In Basketdudes Online you are in charge of a basketball team with which you can compete against other players and accumulate points. As you progress, your players will level up; improving their performance, and new players and items to equip your team with will be available. As each player develops and levels up, his skills improve and you can personalize him to make him unique from all of the other players. Also you have the option of equipping them with a wide variety of items to strengthen their strongest features or compensate their weakest one.When you start up the game and log in it is time to create your team! You have the choice between different teams with all sorts of abilities. These abilities are important throughout the game so pick the best suitable choice with your desired gameplay. After you have chosen your team you can design your own jersey. You can design 2 sets of jerseys so you don’t have trouble playing a person with the same color shirts. After you have designed your jerseys you are able to pick an emblem for your team. There is a wide variety of choices to pick from, all the designs are well made and are all looking very cool. I chose for a Mexican cactus that plays the guitar.From 1930 and even from the beginning of official competitive basketball, many players came not only from each club’s player pool, but also from various different traditional schools that were specialized in the arts of bball. The original three schools: Kiev school, Saber school and the Vonkann Schule were the precursors. Each of these schools had its particular methodology. Later with the development of university basketball, they moved on to specializing in specific training for the WBC Championship. These championships required special skills from the players. Now they call themselves official schools of the WBC. Since then various new schools have joined the original three. Each one has a unique playing style and focuses on different tactics, offenses and jukes.American School: The American School focuses mainly on the showmanship of basketball and it has produced some of the most high profile and most loved players.Asia United: The AUBC (Asia United Basketball Clubs) is possibly the strongest of all the schools, because it combines very methodical tactics that value offense and defense equally.Kiev School: The Kiev school is characterized by its defensive style, which some call the wall. Its training method is based on intense physical work so intense it has no comparison. It gives the player a high-performing, rock-solid physique greatly valued for centers.Saber School: This school is definitely oriented towards offense, basing its style on speed and precision shooting. Its facilities in San Lorenzo claim to have the most powerful explosive sprint training in the world today.Urban United School: The Urban United School came to be as a result of basketball’s popularity expanding faster than schools could house potential players. They all had great potential but missed the characteristics that adapted to the various schools. As a result these players are rough edged and wild but often lacking in the fundamentals.Vonkann Schule: The Vonkann players are skillful and give the team a vision of the game that is hard to improve, offering the team strategic possibilities of the highest level.The controls in this game are quite easy and really feel smooth. To move the current character you have to use the arrow keys along with the WSD keys to do different actions. These keys do different actions depending on the situation; if you are attacking you will pass, shoot and sprint. When you are defending you will steal, block and sprint. Like in every basketball game there are breaks. In these breaks you can change players to let them rest on the bench.The players that are playing can get tired. This reduces their energy and their performance. The players that are tired can miss important shots and are slower in running then before. Fatigue can be an important factor in the game that will help you win or lose various situations. So keep an eye on your players and treat them with care. This is a very beneficial system as it prevents the issues of oldschool bball games where you would only ever pick the two or three best players on your team and ignore the rest. Now the entire team must pull their weight.After a game concludes the characters that participated in the played match will attain experience that will help them level up and acquire more abilities and statistics. You will also earn some cash used to purchase new items and players. You will also acquire various kinds of cards; these items will help you throughout the game to make the chance of winning the game even bigger. Your true test as a coach is knowing when to use which cards to utilize their full benefits. If you want to look up every player’s statistics of how well they are playing you are able to look up the statistics in the team tab. You are also able to see your lineup and trophies in this window.The graphics in this game a rather good looking and have a nice cartoonish style. To play this game you need a DirectX 9.0x compatible video card. Most likely everyone with a computer is able to play this game; the requirements are not that high and you must have an ancient computer made out of bricks if you can’t play this game with a proper frame rate.In the shop you can purchase all sorts of players with different stats, with some players priced higher than others due to their inherent skill. These players are all from different schools, each school is specialized in different training methods so think twice before purchasing a new player. You can also buy all kinds of clothing for your uniform, such as new shoes, armbands, and tattoos. There aren’t any other items you can buy for your uniform unfortunately and I hope they expand the shop with multiple different clothing styles. You can also stock up on cards before especially intense matches to swing the game ever so slightly in your favor.Basketdudes is a fun basketball game to play, the gameplay seems refined and near flawless and there are different servers to make the game playable for everyone with a proper ping. There are also various tournaments to play and win trophies for which makes this game a nice challenge. Unfortunately the community is not that big and could use more players. This game is still in open beta and I hope they will add more items to the shop to customize your character and team to make them seem more unique. Overall the game is a really fun game to play and I would recommend every basketball fan to try this game.

Limbo developer buys independence from in

Limbo developer Playdead has bought back its independence from investors. Game director Arnt Jensen and company CEO Dino Patti initially funded Limbo's development themselves, with assistance from the Danish government, but the pair had to approach investors for help as the game - first planned as a free PC title - expanded to a paid one for multiple platforms."We are really happy about how it turned out even though the cost was higher than we had hoped," Patti told Edge. "The process was very educational and this is a big step on our way to become fully independent."Limbo was the highest grossing Xbox Live Arcade title during a record 2010 for the service. It arrived on PS3 this July and on Steam earlier this month.Playdead also told Edge its next project "is a little more ambitious than Limbo" and "will take at least three and a half years". Tom Ivan

2011年12月18日星期日

Forza 4 Latest trailer presents Infineon

The latest Forza 4 trailer is typically gorgeous and gives us an in-game look at Infineon Raceway. The track is located at Sears Point in the southern Sonoma Mountains near Sonoma, California, USA and stretches 2.52 miles.The trailer shows the tarmac being torn-up by clutch of conventional race cars - no Warthog to be found, we're afraid. The Halo 4 vehicle is available only in the Kinect-friendly Autovista Mode. Have a look at that after you've watched the Infineon Raceway trailer below. Tom Pakinkis

51 games pulled from sale in Norway follo

Multiple Norwegian retailers have temporarily removed over 50 games from sale following the recent attacks that killed 77 people in a government building and youth camp. According to domestic reports (via Gamasutra), Coop Norway and Platekompaniet voluntarily made the decision to suspend sales of a number of violent games including first person shooter Homefront, Sniper Ghost Warrior, Counter-Strike Source and the Call of Duty series, as well as MMO World of Warcraft.Alleged attacker Anders Behring Breivik mentioned World of Warcraft and of Call of Duty: Modern Warfare 2 in a 1,500-page manifesto written before the attacks. He reportedly said he used the former as cover for being out of contact with friends and family, while he viewed the latter as a potentially effective training tool. Tom Ivan

Mirror's Edge 2 uses Battlefield 3 engine

Although EA has said a couple of times that the Mirror's Edge franchise will return one day, things look to becoming ever more solid as Official PlayStation Magazine tips the sequel to return on Frostbite 2 with reassuring certainty. Back in June EA Games boss Frank Gibeau felt comfortable enough to avoid dismissing the notion of Mirror's Edge 2 on DICE's Frostbite 2 engine saying, "You'll see that combination I'm sure."OPM is now reporting on insider whispers which add more credence to the idea of Faith hop, skip and jumping onto Battlefield 3's stunning engine."The Frostbite 2 engine will pave the way for Mirror's Edge to make a free-running return," says the mag, much to our delight.What exactly that will look like is still uncertain (Faith may not even feature). EA itself has admitted that it needed time to work out the best way to approach a Mirror's Edge sequel, although it sounds as though that work is already under-way.Order OPM here and have it delivered straight to your door

2011年12月15日星期四

Battlefield 3 Xbox 360 to come on 2 discs

The Xbox 360 version of Battlefield 3 will arrive on two discs when the game releases this October. That's according to an image of a promotional poster being carried by Japanese blog Esutero (via PlayStation Lifestyle), which also says the PS3 edition will ship on one Blu-ray disc. We've contacted EA for comment.Last year, Lost Planet 2 producer Jun Takeuchi said that Capcom had to cut a significant amount of content from the Xbox 360 version of the game due to size issues with its DVD format.Microsoft has seemingly acknowledged what developers such as Castlevania: Lords of Shadow creator Mercury Steam have labelled an Xbox 360 "storage problem". In March, the platform holder reportedly began trialling a new disc format that will add an extra 1GB of storage to Xbox 360's ageing 7.95GB DVD format.Back in May, LA Noire shipped on three discs for Xbox 360. Tom Ivan

Diablo III Countdown Character Classes

By Remko Molenaar (Proxzor), OnRPG JournalistFrom now on I will be writing a series of articles until the release of Diablo 3. I will be talking about several features in the game that are quite unique and aren’t used in many role playing games. Diablo is a known franchise made by Blizzard Entertainment and is popular because of its unique role playing hack and slash game style. Diablo 2 has been a very popular game throughout the years and still has a solid community playing it every day. Now the question is ‘What will make Diablo 3 much better than its previous title’? I will give you an introduction about the many aspects Diablo 3 has announced, and show you what might make this game one of the best role playing games ever released. The game was first confirmed on June 28 in 2008 and since then a lot of videos and screenshots have shown us some jaw dropping features that every RPG fan has been waiting for since the invention of MMOs.. In the first series I will be talking about the story and the current announced classes in Diablo 3.The game takes place in Sanctuary, this is the dark fantasy world known in the Diablo series. This world was saved twenty years prior by a handful of unnamed heroes in Diablo 2. Warriors that have survived the onslaught brought by the armies of the Burning Hells have gone mad from their ordeals. It is now up to the new generation of heroes to face the forces of evil threatening the world of Sanctuary.Diablo 2 was known to have the following classes: The Amazon, Necromancer, Barbarian, Sorceress and Paladin. Later in the expansion the Druid and Assassin were introduced into the world of Diablo 2. There are currently five classes announced for Diablo 3 but there might be more added into the game. The current five announced classes are the:The Witch Doctor is a new character reminiscent of the Diablo 2 Necromancer, but his skills are different and are more associated with the voodoo culture. The Witch Doctor has several abilities that make this class a lot of fun to play. The class is able to summon monsters, cast curses, harvest souls and hurl poisons plus explosives at his enemies. Blizzard stated the following about the Witch Doctor, “The Witch Doctor is not another version of the Necromancer.” They may incorporate the Necromancer in a future expansion if they so desire. To power spells the Witch Doctor uses mana, which regenerates slowly.Video youtube: http://www.youtube.com/watch?v=MMbagdEF1tc The Barbarian is an original class played in the previous Diablo games and is known for his close combat fighting style. The Barbarian is a powerful melee fighter with several powerful skills that makes sure the player is always engaged in life and death action. This class is capable of dual-wielding weapons and his combat masteries allow him to specialize in different types of weapons. The Barbarian is able to use several awesome skills and powerful strikes such as whirlwind and leaping strikes. The Barbarian uses fury as his energy resource, which is generated by attacking enemies, getting attacked by enemies and through several abilities. Fury degenerates when not in a combat state.Video Youtube: http://www.youtube.com/watch?v=byy723gTSQQ The wizard is a changed version of the sorceress in Diablo 2. The Wizard has abilities involving casting lightning, fire and ice at their enemies, often resulting in terrible status effects. They are also able to slow time and teleport which makes this class quite versatile. The Wizard fuels his spells with Arcane Power. Arcane Power is a fast regenerating power source that will help the Wizard with his spells.Video Youtube: http://www.youtube.com/watch?v=MbsODnb1VYo When you will think about the Monk you would probably think about a healing supporting class. This is not the case in Diablo 3; the monk is a melee close combat fighter specializing in martial arts. The Monk is able to cripple foes, resist damage, deflect projectiles, and attack with a blinding speed and land explosive killing blows. It combines the Diablo 2 assassin class with the holy warrior role of the Paladin. The Monk is fueled by Spirit, which has defensive purposes and is slowly generated through attacking, though it does not degenerate which makes this a powerful melee fighter to watch out for.Youtube video: http://www.youtube.com/watch?v=31VpcWV2R9E The Demon Hunter is a class that uses crossbows as its main weapon; they are also able to throw small bombs at enemies as a means of defensive CC. Some of the skills have been revealed and among them is the arrow skill, Chain Arrow. The Demon Hunter is fueled by Discipline and Hatred. Hatred is a fast regenerating source that is used for his offensive attacks while Discipline is a slow regenerating resource used for defensive abilities.Video Youtube: http://www.youtube.com/watch?v=H6_eZgxWU24 Currently we haven’t seen everything about every class yet. We have seen some gameplay videos but it’s clear that Blizzard has quite a few tricks still up their sleeves. Since no Diablo III release date is announced yet, I still have time to bring you updates sharing the tid bits being thrown out to appease the masses. The current list of classes however look superb and I cannot wait to try them out. Every class has its unique style of playing that makes this game a different experience with each character you play.Next article I will be discussing the extensive rune concept of Diablo III and how it can completely overhaul your skills!

Troubled LA Noire dev in acquisition talk

LA Noire developer Team Bondi may be absorbed into Academy Award winning producer George Miller's KMM Studio in Sydney, according to reports. Kotaku sources claim Team Bondi is struggling to find publishing partners for its next game following a fallout with Rockstar and accusations of harsh working conditions, and that studio boss Brendan McNamara has been seen touring the offices of KMM, which is making the animated film Happy Feet 2 and the upcoming Mad Max movie.According to the source: "Brendan McNamara was seen walking through the buildings of Dr. D [a new digital production studio created by Miller] yesterday, where Happy Feet 2 is being made."Because Dr. D is filled with former Team Bondi employees who left due to the abusive work conditions, this unexpected visit was quite... unsettling - to put it mildly."The word is going round that Team Bondi is being folded into KMM studios, Team Bondi is pretty much doomed after the scandal and can't find any new supporters, so by doing this they can hide their name."KMM is currently headed up by God of War 2 director Cory Barlog, who was working on a Mad Max game to release alongside the new movie. Tom Ivan

2011年12月14日星期三

New Gears of War 3 trailer marks the end

A new Gears of War 3 trailer has hit the net. Despite all of its classic Locust killing (and there's a fair bit) the trailer manages to strike an emotional chord thanks to some gentle, mournful background music and fading text.It's all part of the more personal, emotional angle Epic's using to round off the trilogy. Read our latest Gears of War 3 preview to find out more.Not before you've had a look at the trailer, of course: Watch in HD No comments yet, be the first! Tom Pakinkis

Kevin Butler's first new campaign Resist

Kevin Butler's released his first promo video since his fictional return to his fictional role as fictional Sony VP of Whatever.In the video, which lacks somewhat in funnies, sees him leading the resistance as gamers prepare to take on the Chimera in Insomniac Games' latest shooter, Resistance 3.For a more substantial look at the game check out this recent trailer showing off enemy weaponry.Resistance 3 is out in UK this Friday, and tomorrow in US. Mike Jackson

Red Dead Redemption Is Not Coming To PC A

Red Dead RedemptionNews (95)Previews (8)ReviewVideos (69)Screenshots (130)Cheats and Walkthroughs (186)Red Dead RedemptionNews (94)Previews (8)ReviewVideos (69)Screenshots (130)Cheats and Walkthroughs (180) Max Payne 3News (18)Previews (1)ReviewVideos (2)Screenshots (30)Cheats and WalkthroughsMax Payne 3News (18)Previews (1)ReviewVideos (2)Screenshots (30)Cheats and WalkthroughsMax Payne 3News (18)Previews (1)ReviewVideos (2)Screenshots (30)Cheats and Walkthroughs Rockstar games recently admitted that they have no plans to release Red Dead Redemption for the PC. The company posted a lengthy asked and answered article on their website, and one of questions related to RDR and Rockstar's other PC releases. When asked why there are no plans to bring Red Dead to PC, the company answered, "All we can say is that whenever it is viable (technically, developmentally and business-wise) for us to release a game for PC (or any other particular platform) – we will and we usually do; unfortunately, that is just not the case 100% of the time for all platforms. To PC gamers, we hope that between the Grand Theft Auto titles, and the forthcoming L.A. Noire and Max Payne 3, you’ll have plenty of great Rockstar action to enjoy."And there you have it. I know many Rockstar PC gamers have been waiting (somewhat impatiently) for Red Dead to make its appearance but it looks like that wait will be forever. Sorry, cowboys. The good news is that it looks like the upcoming Max Payne 3 will be coming to PC though, so that's good news, right?

2011年12月13日星期二

Sledgehammer's 3rd person CoD game 'was c

Sledgehammer Games, the Activision studio formed to take the Call of Duty series in a new direction, has spoken about its initial work on a third person action adventure game in the series and its subsequent switch to co-developing Modern Warfare 3 with Infinity Ward. "We came on board to make a third person action adventure game in the Call of Duty franchise and we were working on it for about six months," Sledgehammer CEO Glen Schofield told GameSpot.Head of studio development Michael Condrey added: "We had about six to eight months on that and put a prototype together that was pretty compelling and it looked really good."[Then] we had the opportunity to work on the biggest thing in the industry with a developer in Infinity Ward that has demonstrated that they know how to do exceptional software. It was an opportunity we couldn't miss."There are a lot of people on the team who have worked on Call of Duty before, on first-person shooters before, so there's a lot of built-in knowledge about the first-person shooter genre and a lot of passionate gamers," Condrey said. "There are guys on the floor who are on their tenth prestige in Black Ops. So it was a nice marriage of experience in the genre and sort of fan desire to work on this franchise."Modern Warfare 3 is out on November 8. Earlier today, Activision launched the debut multiplayer trailer for the game. Tom Ivan

Red Dead Redemption 'Myths & Mavericks' s

Rockstar has released new screenshots of Red Dead Redemtion's upcoming free download content, the Myths and Mavericks Bonus Pack. As Rockstar explained in its original announcement: "The Myths and Mavericks Bonus Pack will feature new fan-favorite multiplayer characters by popular demand (including a certain grizzled ol' gunslinger as pictured above) as well as new multiplayer locations for players of Deathmatch, Grab the Bag, Gang matches and other popular online modes to get busy in."A full list of the content is through here.Rockstar says the free DLC, headed to both PSN and Xbox Live on September 13, comes "as a show of appreciation for the awesome long-term support for the game's multiplayer modes since its release in 2010". Mike Jackson

Bayonetta 2 'in a magazine this week' - K

Bayonetta 2 will be revealed "this week... in a magazine", according to a Twitter post from Platinum Games' Hideki Kamiya. That is if his latest tease isn't just another case of misinterpreted English. "Yo, what's up with Bayonetta 2??", asked one eager fan via Twitter. "This week... in a game magazine...", replied Kamiya (via Andrisang). That would seem like a straight revelation, right? But he's been waving a carrot in front of Bayonetta fans for a while now before retracting his statements.When quizzed on Twitter last year if we'll get to see a new series installment unveiled at this year's Tokyo Game Show, the Platinum Games man responded: "You'll see soon." Promising. But upon seeing the 'Bayonetta 2 confirmed!' headlines Kamiya updated his Twitter blaming his bad English, and claiming he actually meant to say, "You'll see now what I'm doing."So, we're either in for a big treat this week or Kamiya will need to reach for his English dictionary again. Mike Jackson

2011年12月12日星期一

iRacing Pole Position in Every Aspect

By Neil Kewn (Murxidon) – OnRPG journalistMy neck hurts, my palms are sweaty and my feet ache. Having just finished second in a twenty lap race at Lakeville’s Lime Rock Park, I’m filled with both joy and disappointment. What if I had taken the outside line on that first corner? Surely If I stayed in his slipstream for just a few more seconds I could have passed him on the straight? It was an intense race that ended in disaster, as we both span off the track on the first corner of the final lap. I knew whoever recovered first from this last lap twist would come out with the win. Shifting into first I quickly edged back onto the racing line, managing to get ahead of the eventual victor by inches. Yes – despite my fast recovery the damage sustained to my Mazda MX-5 Roadster was too severe, I bowed out of the race just a few corners before the chequered flag with smoke billowing from my engine.Conceding victory was painful, but that’s just a part of racing – and “professional online driving simulator” iRacing.Racing videogames haven’t always been kind to simulation fanatics. Franchises like Need for Speed and DiRT have traditionally featured gameplay that appealed more to the Tom Cruise of gaming, rather than the Michael Schumacher. Arcade handling and blistering speeds capable from indestructible cars with a permanent shine, those who demand realism in every aspect from their virtual driving shun the mass-market yearly entries in favour of more refined titles like Forza Motorsport, Gran Turismo and more increasingly, iRacing. The goal? To provide the most immersive, realistic motorsport experience possible in the comfort of your own home.And boy does it succeed. Starting off with a rookie licence, new subscribers have two racing disciplines to choose from. Traditional road racing on real-world tracks or the NASCAR-like oval competitions, these two distinct styles of racing are fully realized in iRacing. Official licenced series are available for each, including a world championship sanctioned and recognized by NASCAR itself. Naturally you start off at the bottom of the racing ladder, but with good results and safe driving you can advance through the licence tiers unlocking more prestigious series and championships – making a name for yourself in the process. Rookie drivers have four series to compete in, but only two are available with just an initial “bare” subscription.Fans of iRacing tend to avoid labelling it as a “video game”. I can see why, it’s more like a virtual motorsport organization with rules and sanctions and directors and penalties. A 39 page Sporting Code is enforced at all times, and you are expected to read it. To be accepted into the community, you need to be a clean, safe, cautious and respectful competitor. A safety record is assigned to every subscriber - a score printed on their licence representing just how well they avoid incidents out on track. A higher safety record, the more experienced (or careful) a driver is.This is clear out on the track.Safety is paramount and risks taken are always calculated. Slower backmarkers will pull off the racing line and let you pass – it’s all very clean and courteous, the kind of driving you would only ever see on television.The driving itself in iRacing is faultless. It’s a true to life simulation of real world racing and as such, twenty three of the world’s most recognizable licenced vehicles are available. Perfectly remodelled in both design and performance, iRacing is the closest most people are ever going to get to driving a Williams FW31 Formula 1 car. Out on the track cars have weight and handle as you would expect them to in the real world. You won’t be blistering around tracks using barriers as a secondary brake, nor will you be ramming your opponents into the gravel (not unless you want to spin out). Driving is a test of mental skill and accuracy. Find that turn in point on a corner, hit the apex and get the most speed on the out.It goes without saying, but you need a steering wheel and pedal set to experience iRacing in any capacity. Controllers are supported, but nothing beats a solid steering set to give you the edge out on the laser-scanned real-world tracks. My Thrustmaster Ferrari GT wheel was detected straight away, and the in-built calibration system insured it was accurate to the last degree.This all comes at a price though. In addition to a $12 monthly subscription extra tracks and vehicles need to be purchased. With only six cars and ten tracks included with your rookie licence, getting extra content is an investment that a lot of players won’t be able to justify. New tracks can cost as much as $15, additional cars an extra $12 on top of your monthly sub. Content purchased is not lost if you choose not to re-subscribe, but the cost of acquiring new tracks and vehicles can run into hundreds of dollars. As you progress through the licence brackets it’s likely that you will have to purchase new tracks just to compete in an official race. Disappointing.It’s a difficult price to justify if you aren’t a serious motorsport fan. iRacing caters towards the hardcore, the ruthless and the devoted. As a result, it is truly peerless in its detail and execution. The game is completely involved and unquestionably serious about what it stands for, so much so that there are even live television streams of races with professional commentary.iRacing is the pinnacle of multiplayer motorsport, a franchise with a loyal community and competition that is as wide as it is intense. It’s an expensive indulgence. Casual fans need not apply, nor should the faint of heart, but for those with a passion for motorsports, iRacing is a true-to-life realization of modern racing - a premier multiplayer competition experience that they will never forget. Graphics - 3 Controls - 5 Features - 5 Customization - 5 Community - 5

DC Universe 'Fight for the Light' Green L

Sony Online Entertainment has confirmed that DC Universe Online players will get the 'Fight for the Light' on September 6 - and it's free. At least, it will be "to all active DC Universe Online subscribers in the U.S." says SOE. Where that leaves EU customers is unclear. The pack was originally announced in July to cost $9.99 (or about seven quid), but SOE says it's lobbing the DLC, which stars Green Lantern, to active subscribers for free "as a way to thank its loyal players"."Introducing DC Comics legend The Green Lantern and the game's seventh power set (Light), the "Fight for the Light" pack allows players to join the Green Lantern Corps or Sinestro Corps as reservist members while helping to restore balance to the universe," explains SOE."Along with interactions with Green Lantern based favorites and foes, players will be launched into multiple action-packed scenarios, including an epic battle for control in S.T.A.R. Labs, a light-to-light showdown with the Red Lantern Corps in Coast City, and chaotic prison break at Sciencells Prison."A more detailed breakdown of the new gameplay scenarios added is through here. Mike Jackson

Borderlands 2 Concept Art Interview -- Cl

Borderlands 2News (7)Previews (1)ReviewVideos (2)ScreenshotsCheats and WalkthroughsBorderlands 2News (7)Previews (1)ReviewVideos (2)ScreenshotsCheats and WalkthroughsBorderlands 2News (7)Previews (1)ReviewVideos (2)ScreenshotsCheats and Walkthroughs Borderlands 2made an appearance at Gamescom and we were there to cover it. We spoke withScott Kester, a Gearbox concept designer, about some of the art in the game. In Borderlands 2 Gearbox is taking the series out of the desert and into the Tundra. Watch this video below to see how B2 will look when it's released next year. Borderlands 2 Interview With Conecpt Designer Scott Kester »

2011年12月11日星期日

PES series tops 70 million sales

The Pro Evolution Soccer series has surpassed 70 million copies sold worldwide. Publisher Konami said in an earnings release that the franchise - known as Winning Eleven in Japan and the US - continues "to uphold strong repeat sales".Earlier this week Konami released a new batch of screenshots for PES 2012, which launches in the UK and Europe on October 14.Last week it launched a PES 2012 gameplay video detailing the improvements to one-on-one situations in this year's edition, as well as upper body feints, stepovers and other tricks. Tom Ivan

DICE No shooting civilians in Battlefiel

DICE has confirmed that Battlefield 3 players won't be able to shoot civilians. Speaking to RockPaperShotgun, executive producer Patrick Bach said the decision was made because the studio didn't want the game to become the subject of controversy."If you put the player in front of a choice where they can do good things or bad things, they will do bad things, go dark side - because people think it's cool to be naughty, they won't be caught," he explained."In a game where it's more authentic, when you have a gun in your hand and a child in front of you what would happen? Well the player would probably shoot that child. We would be the ones to be blamed. We have to build our experiences so we don't put the player in experiences where they can do bad things."Me personally, I'm trying to stay away from civilians in games like BF because I think people will do bad," Bach added. "I don't want to see videos on the internet where people shoot civilians. That's something I will sanitise by removing that feature from the game "We are trying to do something that is more mature. Mature not being gore - some people confuse the two. That's childish actually, to want more blood."DICE revealed last week that Battlefield 3 will support 24 players across all platforms in its Team Deathmatch mode, which won't feature vehicles. Tom Ivan

Capcom sales and earnings down

Capcom has reported a drop in sales and earnings for the first financial quarter ended June 30. Sales at the company's flagship games division fell 56.9 percent year-over-year to 6,462 million yen (£51.5m), while operating income was down 76.5 percent to 419 million yen (£3.3m).The firm blamed the results on the fact that no major games were released during the three month period.Capcom said catalogue title Monster Hunter Freedom 3, plus June releases Resident Evil: The Mercenaries 3D and Super Street Fighter IV Arcade Edition "basically achieved projected sales".Earlier today, Capcom priced the HD remakes of Resident Evil 4 and Resident Evil Code Veronica X, and released new gameplay movies and screenshots for both titles.

2011年12月9日星期五

DVT victim's father 'Enjoy gaming, it's

The father of a young man who lost his life to Deep Vein Thrombosis has advised parents not to stop their children from playing video games - but warned that extended play sessions should be broken up. Chris Staniforth, 20, died in May after a DVT-related blood clot worked its way into his lungs. DVT-related clots are usually caused by extended periods of immobility. Chris's father believes that long, movement-free sessions spent both gaming and using social networks contributed to his son's death.Recounting the last night of Chris's life to BBC Look North, David Staniforth said: "He'd probably been on the computer on Facebook or gaming all night."David said that Chris drove to the Job Centre the following day. After parking, Chris told a friend that he'd suffered from a "pounding" in his chest - now believed to be a blood clot passing through his heart. He died shortly afterwards.Despite some scary tabloid reports of Chris' death appearing over the weekend ('Death By Xbox', said The Sun's front page), David commented that gaming was "great fun" - but recommended that parents monitor the number of hours their children spend in front of the PC or TV screen."Don't stop your child from playing the games," he said. "They love doing it. It's great fun. It's not to bug them about it or spoil their fun. But just be aware. Enjoy it, but take a break."David is now in the process of setting up a website with Chris's friends to warn people of the dangers of spending lengthy spells immobile."This is not normal in such a young person," he commented. "It's [usually] immobile people in hospital, and those that have been brought to hospital with DVTs after long-haul flights."

Sony 90 Percent of PSN Users Have Return

At the Sony shareholders meeting today, the company said that 90 percent of PSN users have returned since the service was hacked. Have you? [AV Watch Impress via はちま起稿]

ArcheAge What We Know So Far Pt. 1

By Darren Henderson (DizzyPW), OnRPG JournalistArcheAge, for those unfamiliar to the name, is among a special club that veteran MMO gamers either love or loath. That club is the ‘Next Gen MMO’ club and its membership seems to be growing larger each month. ArcheAge in particular seems to be taking a rather gigantic leap over its predecessors and, if successful, may provide one of the most fulfilling experiences on the MMO market today. Of course with ridiculous titles comes epic fail potential and the pessimists of the Internet are watching with great anticipation to see this one flop like all the others. Let’s talk about some of the features that make this game worth all this pre-launch hype.8 Races: Out of the eight races in Archeage, six have been confirmed with actual screenshots. They are the Dwarves, Elves, Ferres, Hariharan, Nuians, and Warborn. Although unconfirmed, the other two races seem to be visible on the game back story page as a type of undead mystic and a human sized fairy. Luckily the English page and interviews has given us the important hint that each race carries specific traits so let’s explore the Ferres, Elves, and Nuians in greater detail.Ferres: This race is quite beast-like and looks like a mix between humans and jungle cats. As a nomadic race they have perfected their skill at hunting and specialize in defeating their prey with swords and bows. They are best known for the grand snow lions they ride into combat. Elves: Don’t expect anything out of the ordinary with this race. They are the stereotypical elves perfected from generations of lore. Isolated? Check. Forest dwellers? Check. Oh they primarily use bows and magic? Go figure. Their appearance is generally fairer skinned than the human-like Nuians and their bodies appear much slimmer as well.Nuians: The Nuians seem well rounded but most trailers and screenshots I have seen portray them as a race valuing tradition and strength (and swords, big ass swords). They hold their religious faith in Goddess Nui in the highest regard and are known to only break from their harmonious nature when their beliefs are threatened by outsiders.Beyond the racial inherent bonuses, your character can learn up to three of ten ability sets to determine your overall character build. Think of this as a more concise version of RIFT’s skill system in that it gives you freedom to design your own class but not so much freedom that the prospect of balancing the game for PvP becomes a development nightmare.Combat: This archetype is the core on which the warrior builds his entire strategy. Combat symbolizes Kyrios, god of destruction. Kyrios ensures victory to those who have faith in him, but is cruel and destructive to enemies. You can use destructive attack skills in a rage to various surrounding enemies at the same time and your attack speed can be temporarily increased to a great extent through haste. Fortification: Much like combat, fortification is vital to any true warrior. You can’t dish out tons of damage if you die from focus fire by the time you reach your enemy. Fortification symbolizes Shatigon, god of wealth. Shatigon has the power to bring wealth and creates impregnable fortresses. You can use skills to increase your health and defense or to temporarily become invincible, and sometimes protect your allies by switching the surrounding enemy’s aggro to yourself.Will: This archetype grants incredible support power and mobility. You will likely see it commonly on both warriors and priests. Will symbolizes Sal, god of portal and sealing. Using the power of Sal, players can heal allies, protect allies from damage, seal enemy skills, and even teleport around the battlefield.Artistry: This archetype is needed for full support priests. Artistry symbolizes Lucius, the wanderer who has greatest wisdom, but always hides it in his jokes. Using the power of music, you can increase the recovery rates of your allies and bolster movement speed on the battlefield.Devotion: Represented by Kyprosa, the gatekeeper of dreamworld, Devotion is an archetype trained completely in the arts of defensive magic. Not only will you unlock the strongest healing skills in the game, you will also be able to control the veil between life and death.Death: The death archetype is an incredibly dangerous art to master that only the most wise (or foolhardy) mage should attempt. By utilizing the Goddess Nui, overlord of the underworld, you can deal immense damage to your foes and break their will with raw fear of your might. The ability to detach your soul from your body also comes in handy for playing a trick or two.Magic: The magic archetype is represented by Aranzeb, a mage who remains calm no matter what storm of war brews around him. This is the more stable tree of magic that contains a well balanced mix of fire magic and defensive shields.Conjury: Conjury is an archetype with much utility that is useful for both wizards and chasers. Goddess Dahuta, master of the sea and change, grants her followers the ability to seep deep into the minds of your foes. This archetype focuses on disables and summoning evil spirits to haunt your crippled opponent.Wild: This archetype is the calling card of chasers. Not only does it provide you with excellent ranged bow skills, it also gives you the ability to tame wild beasts to protect you at melee range.Calling: This archetype is extremely important for chasers and essentially represents the rogue build from standard MMOs. It represents Melisara, who dared to try killing a god. Just like Melisara, you will train in stealth arts to overcome foes much stronger than yourself through sneak attacks, long range strikes, and some of the fastest dashing ability in the game.As mentioned before, classes are not set in stone, and you are free to experiment with any combination of the above abilities to create a hybrid class that works for you. Personally I think an assassin that utilizes Calling and Will would make an incredible force on the battlefield. Teleportation, fast dashing abilities, and clutch heals to protect allies all in one class sounds pretty fun. Perhaps combine it with death to gain some insurance against fatal mistakes and you have a class that will drive your foes mad.Unfortunately I'm running late for a meeting but I plan to continue this discussion of ArcheAge tomorrow with a look at the basic features that make up the game world such as castle construction, territory control, and the evolving debate on an open PK system.

2011年12月8日星期四

Jurassic Park The Game dated

Jurassic Park: The Game has a target release date of November 15 PS3 and PC owners will be able to download all chapters of the episodic title at launch, while Xbox 360 players will have to purchase them on one retail disc, IGN reports.An iPad version of the game will arrive at a later, unspecified date, and will be released episodically.The game was originally expected to be out earlier, but was delayed in April so that Telltale could 'move in a new direction'. Tom Ivan

Hands-On Impressions Of The Legend of Zel

The Legend of Zelda: Skyward Sword will be in your hands in only a few months but it was in our hands just a week ago at PAX. G4's Leah Jackson spent sometime in the Sky Temple, here's what she thought. Spoiler alert: There's a temple called the Sky Temple."I must admit that I haven't played a Wii game in a very long time, but the Skyward Sword controls felt quite natural once I got the hang of them. You move around with the thumb stick, hit Z to lock on to enemies, and thrust out the nun chuck to raise your shield. With the Wii Mote you control Link's sword and pull out your various items. The game promises 1:1 sword action with the Wii Motion Plus, and while I think it failed to live up to that metric, it was still very impressive. If I lifted my sword above my head, Link would mimic that action. If I waved it in front of me, again, Link would do just that. Even when fighting, Link would stab or swing the sword in the direction I did, allowing me to, for the first time ever with a Wii, actually feel like I was swinging a sword. Being a lazy PC gamer myself, I wasn't so used to defending with the shield with one hand and swinging my sword with my other hand at first, but after I saw Link doing it in the game, I began to get the hang of it. I can see many people getting physically tired from this if they really get in to it, but that's half of the fun."Read all of her The Legend of Zelda: Skyward Sword preview for more.

Street Fighter X Tekken teasers add Kuma,

Is it just us or has Capcom upped the difficulty level on these previously obvious character teaser videos for Street Fighter X Tekken? These two appear to confirm Kuma and Ibuki for the game although, to be honest, we sought help with these ones. When you're done here you can see the game in action in an almost overwhelming amount of gameplay footage here.

2011年12月7日星期三

A Tale in the Desert The Sandy Old MMO

By Remko Molenaar (Proxzor), OnRPG Journalist Have you always been fascinated by the work of Egyptians? eGenesis introduces you to A Tale in the Desert and will show you how people in the old Egypt crafted tools and handled their own business. Instead of killing monsters and gaining equipment and other features a normal MMORPG possesses, A Tale in the Desert teaches you how to craft your own set of tools to create items that you might need to unlock new technology.When you first start up the game and make yourself a new character it is time to learn the basics of A Tale in the Desert. You will start to learn how to gather wood and learn some other important crafting options through one of the schools or universities that are scattered all over the map. You can visit these schools that will help you learn to create some helpful tools. Leveling up your skills is done by crafting the same object over and over; after a while your character gets the hang of it and its success rate to craft that item will be higher.After the short tutorial you are given a list that you will need to find and create. After you have done everything that is put on the list, you will be an official citizen and can join the community in various projects. The crafting in this game is very easy, fun to use, and not terribly difficult to learn. For example, slate is found near water and with two pieces of slate you can make yourself a Stone Blade. With this Stone Blade and some wood you can make yourself a wood plane. This wood plane is useful for making wooden planks that can be used for other crafting recipes.Every skill and project that you have obtained is found by clicking on your character. Here a list of all available actions is presented in one easy menu. This also includes your fluff skills such as emotes. And if you want to change the looks of your character you can head over to the appearance tab to edit your avatar. If you are lost you can activate a compass along with using the positioning of the sun to find your way. Of course for the less adventurous, coordinates are provided to give you a general idea where you are on the world map.In the bottom left of your screen you can find your item menu. In the Items list you can find the items that you have gathered and have created in the world of A Tale in the Desert. You will also see how much you are carrying with you in terms of weight and bulk. Next to the items is a skill tab which allows you to keep track of your various skill progressions. There are so many skills in this game it made my head spin so you’ll be glad to have such a well presented menu organizing them all for you.Overall the objective of the game is simple. Do what you want! As a sandbox game you are free to just have fun and try to achieve whatever goal you care about at the time. If you are one of the hardcore players, you can aim to become to top of one of the seven schools and even gain a say in how the next iteration of the world will be designed after the world reaches its conclusion and resets. Currently A Tale in the Desert is just beginning Tale 5 so there’s still time to aim for the top.A tale in the Desert is quite an old game already and the graphics show this off. The game isn’t really looking that great and feels a little empty. Even though you have to create most of the environment yourself it feels a little dull and boring. To play this sandbox game you will need to have a Pentium 700Mhz processor along with 512 MB of RAM. You will also need to have at least a Geforce MX or a Radeon 9600+ video card in your rig running. If you have no idea what this means and you have no idea what kind of computer you’re currently running right now. I’d say everyone with a computer that is made in the last 10 years is easily able to run this game without any trouble.A Tale in the Desert is a fun game to learn about Ancient Egypt. The crafting element is everything in this game and designed well enough to keep you entertained for hours. Once in a while the world will reset itself and the law that is made up by all the players is deleted and started over so this game has a different outcome every time. Unfortunately there are still things that annoyed me during my play. The camera physics are ancient, unwieldy, and downright frustrating to maneuver. For looking around you have to place your mouse at the edge of your screen and looking up or down is not possible. A Tale in the Desert is a fun game but there’s no way it can compete in today’s market as a P2P game. Nonetheless A Tale in the Desert is a fun game to play that will teach you some history about the old Egypt, and lets you socialize with others in a way that doesn’t involve bashing heads in for once.

Activision sued by Maroon 5

Maroon 5 singer Adam Levine is suing Activision over the use of his likeness in Band Hero. According to Levine, although he had agreed to appear in the game, he believed it was to sing along to Maroon 5s She Will Be Loved. However, in the game Levine's character can also be used to sing tunes that "would not have been chosen by him for recordings or performances".As well as singing other songs, the game also allows players to change Levine's voice altogether by switching his vocals out for a femalefs.Seeking unspecified damages, Levine is suing for fraudulent inducement, breach of contract, violation of the common-law right of publicity and unfair business acts or practices.In April last year, No Doubt singer Gwen Stefani filed a similar suit against Activision. Tamoor Hussain

Nintendo fears 'loss of fan trust' over 3

Nintendo has expressed concern over a potential backlash from customers who bought a 3DS before today's unexpected price cut announcement. "Never in Nintendo's history have we dropped a system's trade price so significantly less than six months after launch," the company said in a statement."We are aware this may cause you, the loyal fans who supported Nintendo 3DS from the beginning, to lose trust in us, and this is not our intention in any way. All of you who have kindly supported Nintendo 3DS from the beginning are Nintendo's most important customers."In a bid to prevent consumers "regretting purchasing" a 3DS early, Nintendo has confirmed plans to offer its "special customers" 20 free downloadable games from the Nintendo eShop.Earlier today, Nintendo revealed global 3DS price cut plans after the portable sold just 700,000 units in the three months ended June 30.

2011年12月6日星期二

League of Legends Ascend

By Jason Harper (Hhean), OnRPG MOBA ReporterWelcome summoners, to the patch v1.0.0.126 article for League of Legends, the game that just can’t seem to keep its evils sealed in a can. This patch includes minor tweaks to champion balance, a slight alteration to the Crystal Scar, and Xerath, The Magus Ascendant.Xerath is a long ranged nuker, a floating laser howitzer who’ll zap you long before he sees the whites in your eyes. Xerath stands in stark contrast to the string of recent melee characters, attacking from as far from an enemy as physically possible. If you enjoy similar long range powerhouses like Kog’Maw, Lux, or Nidalee, he may be your perfect cup of tea.Xerath’s defining ability is his Locus of Power [W], an activated mode that increases both his range and magic penetration, but at the cost of immobilizing him. This spell steroid alone is how he competes with other nukers, as when he is not in this siege mode, his damage and range are both unimpressive. You spend most of your time as Xerath buying time for this mode to come off cooldown, and then proceeding to bombard the enemy from as far away as possible.Oh boy does he have some great tools for doing exactly that, too. His most commonly used poke is going to be Arcanopulse [Q], a low cost, low cooldown, low damage skillshot that bypasses minions. Taken as is, this ability is underwhelming, but enhanced by Locus of Power, this thing can hit people before they can even see you. This is a skill shot with a range comparable to Nidalee's Javelin Toss, but with an instant travel time and a two second cooldown.The other way of enhancing this ability is through the use of Spell Chains [E], a targeted ability that marks the target for a few seconds. If you hit an enemy with any spell at your disposal, it’ll consume the mark and stun the enemy for 1.5 seconds, in the same manner as Brand. This can make the Spell Chains + Arcanopulse combination a nice harassing tool that prevents any trades, and also acts as an escape during a gank.While most of Xerath’s time is spent grinding down his enemy’s health at range, once you think an enemy’s health has gotten low enough for them to be shelled into oblivion, it’s time to wheel out his full spell combo. The most damaging sequence in Xerath’s arsenal is to sit as far back as possible, activate Locus of Power, tap them with Mage Chains, slam them with the first shot of Arcane Barrage [R], then go to town on them with an Arcanopulse, and the remaining two shots of Arcane Barrage while they're still rendered useless by the stun triggered from Mage Chains. If they're still living, pop off another Arcanopulse for good measure. The cooldown is short enough that it is usually ready to fire again after you’re done pounding your enemies with his ultimate.It’s worth noting that he barely sacrifices any range in order to pull off this full combo, so it is always in Xerath’s best interests to be as far away from the enemy as possible, especially if you’re trying to make use of Locus of Power. Nuking the enemy long before they get in range of you, and from over half health can be an extremely satisfying stunt to pull off.The trade off here though is that in order for his main combo to do its maximum damage, you must be in Locus of Power, and therefore immobile. The reason Locus of Power is so important from a damage perspective is due to the number of hits Xerath has to do in order to rack up a decent amount of damage on an enemy. Each and every one of the spells he’s spewing forth are being mitigated by magic resistance individually, so an enemy gets far greater returns from MR against Xerath than almost any other mage in the game, because he has to perform five to six spells to do the same damage that other nukers get done in three.The reason this is a real problem is because using Locus of Power at the wrong time will get you killed. Much like every other mage in the game, Xerath has to carefully control his spacing in order to zone aggressive enemies out, rather than make use of escape abilities to simply hop out of trouble’s way. Locus of Power forfeits this control completely, allowing enemies to easily close ground and murder you until you die from it. You really can only use the ability when your normal, non-enhanced moves are already out of range. At that point, you are likely far enough away to consider immobilizing yourself. Otherwise, stay mobile and leave it well alone until you can get some distance on the enemy.Take a level in Arcanopulse at level 1. Max it out first, since it’s your only early game poke. Mage Chains or Locus of Power both are viable choices for level 2. If you think it’s safe to get inside the enemy's range, or they are a melee character, then go for Mage Chains. If you think the enemy is too dangerous to deal with, then hang back and pick up Locus of Power to snipe them from extreme range. Level 3 should let you grab the one you missed. Locus of Power should be your second to max, to both mitigate the magic resist that floats around later on in the game, and also allow you to more reliably increase you range.For items, you're looking at a fairly stock mage set up, with a few tweaks here and there. Your starting load out is going to be boots and three health potions against most opponents, but Doran's Ring or Cloth Armour with five health potions are also good items against certain mid lane match ups. Doran’s Ring is usually better when you feel you’re going to destroy your lane opponent, so you won’t need the regeneration from any potions. The cloth armour is if you happen to go against a physical damage dealer. If you're heading out in Dominion, I like to start with boots, Blasting Wand, two health potions and two mana potions. The Blasting Wand gets you more early damage than going for a Prospector's Ring, and the survivability it offers makes no difference to Xerath, who is dead when someone gets in range anyway. It also has the final perk of letting you rush something useful very quickly.His mid and late game builds need to go very heavy on ability power (which both enhances his offense and defense due to his passive), but tempered by enough cooldown reduction to get his ultimate off more often. You should have access to your full strength at nearly any time with this end game build. Deathfire Grasp and Morello’s Evil Tome are both good picks on him, mostly because they build from the Fiendish Codex, which gives him everything he needs at a cost efficient price. I’d avoid going for both though. Once you have one of them, and a few Doran’s Rings (or not if you’re in Dominion) in hand, you’re going to be heading straight for a Deathcap for mega damage. After that is usually situational picks - Zhonya’s Hourglass isn’t bad if you’re being rushed down and murdered by physical damage dealers, Rylai’s Crystal Sceptre will allow you more time before enemies get in close, and Void Staff helps against that horrible magic resistance that can cripple his damage output. As an aside, I usually don’t mention boots because they should change greatly from match to match, but you should avoid the recommended Ionian boots. He really needs that spell penetration from the sorcerer’s shoes more than the cooldown reduction at the stage in the match you’re usually buying boots, and he usually won’t wind up with a Void Staff until much later on, so that is the only magic penetration he’ll have for some time.Go with a 9/0/21 mastery set up; it won't do you wrong. His most important runes are magic penetration marks. The rest is really up to playstyle and preference. I’ve been rolling out with mana regeneration seals with ability power glyphs and quintessences, but you could easily use cooldown, magic resist, health regeneration, flat health or anything else that’s useful for a mage.I’m not fond of Xerath. I certainly warmed to him the more I played him, and he’s been a wonderful change of pace from the endless stream of melee. However, he’s also very clunky to play. The casting time on his Locus of Power feels a bit too long, and really can break up the flow of combat. I found myself cursing at the character for some time before I worked out that he almost has a minimum range to his attacks.My biggest annoyance I had while learning him though is you can’t know the range on his Locus of Power enhanced spells until you are actually in that mode, which is too late because you then can’t move to compensate for misjudged distances. What he really needs is a form of ‘ghost’ extension on his skillshots to show you how far they would travel if he was in siege mode. That one gripe I have with him would make both his learning curve that much easier, and for players to more reliably hit at his absolute maximum ranges, which is where he’s at his most effective.I do think his damage is slightly on the low side, but that’s an understandable trade off given the extremely long distances that he can not only hit from, but unleash his most damaging combo. His utility is also a bit limited, but still on par with other nukers like Brand and Malzahar. I can’t get a full read on how good this guy is though after only a few days of play, as I really struggled with him, and found screwing up his positional game to be incredibly unforgiving. I don’t think he’s bad by any margin, but he does have a very frustrating, punishingly brutal skill curve filled with many unnecessary deaths.Outside of Xerath, this patch leaves me little to talk about. All of the changes are very minor tweaks, hardly game changing in any significant fashion. The gold rate reduction on summoner’s rift means end game character aren’t quite so frustrating to deal with, which is a very nice change. They also have a few token nerfs to some of the games currently problematic characters. Not much of a change really though, and hardly enough for them to suddenly be made garbage by these minor tinkerings.To discuss some of the changes yourselves, post in the massive League of Legends thread in the free to play MMOs section. If you haven't tried League of Legends yet, you're missing out.

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